- Web dashboard
- KPI export
- SSO on request
Nova XR by Capsulecom · Immersive engineering
Train in real situations,
without operational risk.
Proprietary Unity XR scenarios with automatic KPIs and multi-site deployment. Environment previews below show first-person 3D scenes — Meta Quest 3 and Pico 4 Enterprise hardware is demonstrated during your private session.
- Unity 6Real-time engine
- Quest 3Primary VR
- Pico 4 EManaged fleet
- DesktopUniversal access
Unity XR · POV
Private demo
See Nova XR in action.
Book a confidential session: Unity XR first-person environments, Quest 3 / Pico 4 Enterprise hardware and automatic KPIs — co-designed with your operational constraints.
- 45-minute guided walkthrough with our innovation team
- Sample scenarios: customer care, safety, crisis management
- NDA available — no client logos published without written consent
How it works
A proprietary stack. Measurable sessions.
Nova XR is engineered end-to-end: Unity 3D scenarios, automatic KPIs and enterprise deployment. Visuals below are proprietary environment previews (first-person POV) and interface simulations — no stock headset imagery.
Architecture
- Interactive branchings
- Co-built scripts
- FR / EN / AR
- Real-time 3D
- VR + desktop builds
- Proprietary IP
- Quest 3 · Pico 4 Enterprise
- Multi-site rollout
- 20-min sessions
Interface simulation — sample data, not a live client session.
Session monitor — Nova XR analytics during deployment.
Scenario navigator
First-person Unity environments — no passive video.
Hardware compatibility
Enterprise VR — specified, not illustrated.
We deploy on Meta Quest 3 and Pico 4 Enterprise. Hardware references below are contractual specifications — session photos and videos are available during private demos with the actual devices used on site.
| Platform | Role | Detail |
|---|---|---|
| Meta Quest 3 | Primary deployment | Standalone VR — group sessions, field rollout, shared rotation. |
| Pico 4 Enterprise | Managed fleet | Kiosk mode, MDM, regulated environments and shared headsets. |
| Desktop mode | Universal access | Debriefs, accessibility, users who cannot wear a headset. |
- 20-minute sessions with breaks — shared headset rotation
- Desktop mode for debriefs and accessibility
- Automatic KPIs: reaction time, compliance, individual progress
Business value
Measurable impact for operations teams.
A proprietary immersive offering, distinct from the Nova Academy classic training catalogue, designed for organisations that want to go beyond standard classroom learning.
Lasting retention
Active situational learning strengthens memorisation compared with passive slides or video.
Zero operational risk
Train for dangerous gestures, crises and certifications without exposing teams or sites.
Objective measurement
Every pathway generates performance indicators: reaction time, compliance, individual progress.
Scalable deployment
Deploy the same scenario across all international hubs, without travel or physical classrooms.
Comparison
Classic training vs immersive pathway.
Nova XR replaces passive formats with active situational learning and automatic measurement.
| Criterion | Classic training | Nova XR |
|---|---|---|
| Situational learning | Case studies, role play | Interactive Unity 3D immersion |
| Operational risk | Limited or partially simulated | Zero field exposure |
| Skills measurement | MCQ, trainer observation | Automatic KPIs per session |
| Deployment | Room, travel, scheduling | Multi-site, on demand |
| Memory retention | Varies by format | Active sensory experience |
Measurable outcomes
What changes in practice.
Demo scenarios with sample data to project a typical deployment.
| Indicator | Before | After Nova XR |
|---|---|---|
| First response time | 4 min 20 | 1 min 45 (-58%)* |
| Script compliance | 71% | 94%* |
| Scenarios per session | — | 12 branchings |
| Deployment scale | 3 sites | 6 hubs* |
* Sample demo data — not a live client benchmark.
Telecoms · crisis management (demo)
Sample scenario: advisor ramp-up with zero field exposure during the learning phase.
Energy · safety certification (demo)
Sample scenario: critical procedures repeated in VR before on-site habilitation.
8 business modules
Bespoke scenarios.
Each module is co-built with your teams. Previews below are proprietary Unity XR environments (first-person POV, no headset shown).
Module 01
Full immersion
BPO · Telecoms · Energy
Customer relations & crisis management
Responsiveness and compliance in real situations, without queues or rigid scripts.
Scenario sheet
- Audience
- L1–L2 advisors, 6–24 months tenure
- Duration
- 35 min VR + 15 min debrief
- Branching example
- Aggressive client → escalation → GDPR compliance check
- Manage aggressive customers
- Apply escalation protocols
- Maintain GDPR compliance under stress
Module 02
Zero field risk
Energy · Industry · Construction
Industrial safety & certifications
Critical procedures repeated endlessly in a safe virtual environment.
Module 03
Repeated practice
Healthcare · Nursing homes · Emergency
Care & clinical technical skills
Clinical gestures mastered before any real-world situation.
Module 04
Customer journey
Retail · Luxury · Automotive
Immersive retail & consultative sales
Consultative selling and customer experience in a virtual store.
Module 05
Real threats
Finance · Industry
Cybersecurity & social engineering
Experience phishing and intrusion scenarios to build lasting reflexes.
Module 06
Active dialogue
Industry · Services
Management & sensitive interviews
Difficult interviews and psychosocial situations with immediate feedback.
Module 07
3D field
Supply chain · E-commerce
Logistics, warehouse & handling
Equipment safety and warehouse flows without halting production.
Module 08
Compliance
Food service · Agri-food
HACCP, kitchen & hospitality compliance
Cold chain and non-conformities identified through immersion.
Technical specs
Engineering depth for IT & L&D stakeholders.
A proprietary Unity XR stack designed for enterprise deployment — not a reskinned 360° video.
Engine
Unity 6 / URP — real-time 3D builds for VR headsets and desktop mode.
Headsets
Meta Quest 3 and Pico 4 Enterprise (text spec — see hardware table). Desktop fallback included.
Analytics
Web dashboard: reaction time, errors, progression per learner.
Scenarios
Interactive branchings co-built with your operational teams.
LMS export
Session scores exportable to your LMS (project-specific integration).
Localisation
FR / EN / AR — aligned with Capsulecom international hubs.
Security
No personal data in scenes by default; SSO on request.
Updates
Scenario iterations without redeploying field trainers.
Our method
From idea to deployment.
-
01
Business assessment
Analysis of your challenges, audiences and operational constraints.
-
02
Co-design
Bespoke immersive scenario aligned with your real processes.
-
03
Deployment
Installation, trainer onboarding and multi-site launch.
-
04
Measurement & improvement
KPI tracking and iterations to maximise learning impact.
Nova XR × Nova Academy
Who builds it, who you contract with.
Nova XR is Capsulecom Group's proprietary immersive offer, designed and deployed by the innovation team in close coordination with Nova Academy.
- Classic catalogue (9 programmes, OPCO, RNQ) → Nova Academy
- Immersive scenarios (Unity XR, KPIs, multi-site) → Nova XR
- Same training contact : contact@capsulecom-nova.fr
FAQ
Common questions.
Is Nova XR OPCO-fundable?
Nova XR is a bespoke immersive engineering offer, outside the classic Nova Academy catalogue. OPCO eligibility may apply to specific pedagogical engineering phases — we assess this per project.
Do we need one headset per learner?
No. Desktop mode allows group debriefs; headsets can be shared in rotation for 20-minute sessions.
Which headsets do you actually deploy?
Meta Quest 3 as primary standard and Pico 4 Enterprise for managed fleets. We do not publish stock photos of devices — you will see the exact hardware during your private demo.
How long does co-design take?
Typically 4–8 weeks depending on scenario complexity, integrations and number of branchings.
Motion sickness and accessibility?
Sessions are capped at 20 minutes with breaks; desktop mode is available for users who cannot wear a headset.
How is this different from a 360° video?
Nova XR offers active branchings, real-time decisions and automatic KPIs — not passive viewing.
Who owns the scenario?
Capsulecom Group retains IP on proprietary methodologies and base scenarios; client-specific adaptations are licensed per deployment.
Contact
Start your Nova XR project.
Private demo with real hardware on site, bespoke quote and scenario co-design with our innovation team.